Entities

Entities can be used in the map editor to specify player spawn locations or to add effects, doors, items and more.

Category: all (50)

92 - Trigger_Hit (Hit)

Info

Triggers entities when it is hit. Must be placed at a wall to work properly.

Values / Properties

The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.

  • ints[0]=triggered by (0=everyone, 1=terrorists only, 2=counter-terrorists only)