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Code Command Reference

You can enter CS2D script commands in the console, save them in cfg-files or bind them to keys. CS2D script commands are no Lua commands but they can still be executed in Lua scripts by using the Lua parse-function!

Commands


Category: settings (148)

ah
autoscreen
autoswitch
bot_count
bot_jointeam
bot_prefix
bot_skill
bot_weapons
bullets
changelevel
changemap
clientport
connection
deathnoticeimg
debug
debugai
debuglog
debuglua
dmgindicator
drawradar
fowalpha
fowdetails
gore
grenademode
hud_fastswitch
hud_takesshots
itemshadows
lefthand
localport
map
mapshadows
mapsounds
markplayer
mp_antispeeder
mp_autogamemode
mp_autoteambalance
mp_building_health
mp_building_limit
mp_building_price
mp_buymenu
mp_buytime
mp_c4timer
mp_curtailedexplosions
mp_damagefactor
mp_deathdrop
mp_dispenser_health
mp_dispenser_money
mp_dmspawnmoney
mp_dropgrenades
mp_flashlight
mp_floodprot
mp_freezetime
mp_grenaderebuy
mp_hostagepenalty
mp_hud
mp_idleaction
mp_idlekick
mp_idletime
mp_infammo
mp_kevlar
mp_kickpercent
mp_killbuildingmoney
mp_killbuildings
mp_killinfo
mp_killteambuildings
mp_lagcompensation
mp_localrconoutput
mp_luamap
mp_luaserver
mp_mapgoalscore
mp_mapvoteratio
mp_maxclientsip
mp_maxrconfails
mp_natholepunching
mp_pinglimit
mp_postspawn
mp_radar
mp_randomspawn
mp_reservations
mp_respawndelay
mp_roundlimit
mp_roundtime
mp_shotweakening
mp_smokeblock
mp_startmoney
mp_supply_items
mp_teamkillpenalty
mp_teleportreload
mp_tempbantime
mp_timelimit
mp_tkpunish
mp_trace
mp_turretdamage
mp_unbuildable
mp_unbuyable
mp_vulnerablehostages
mp_weaponfadeout
mp_winlimit
mp_wpndmg
mp_wpndmg_z1
mp_wpndmg_z2
mp_zombiedmg
mp_zombiekillequip
mp_zombiekillscore
mp_zombierecover
mp_zombiespeedmod
name
nick
particles
playershadows
recoil
relativemovement
shadows
shadowshade_obstacle
shadowshade_wall
shadowz_obstacles
shadowz_wall
shadow_angle
shadow_frameskipping
sounddriver
soundmode
spraycolor
spraylogo
sv_checkusgnlogin
sv_fow
sv_friendlyfire
sv_gamemode
sv_gm
sv_hostport
sv_lan
sv_map
sv_maptransfer
sv_maxplayers
sv_name
sv_password
sv_rcon
sv_rconusers
sv_specmode
sv_spraytransfer
sv_usgnonly
tileanimations
transfer_speed
usgn_pw
usgn_user
visibleshots
volume
wiggle
win

recoil

Categories

settings

Parameters

  • recoil (0/1): show recoil animation?

Info

Display a recoil animation or not?

Lua Lua Reference

Lua scripting (server-sided) allows server hosters and mappers to modify the game and to add new elements.