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learn how to play CS2D
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tutorials about CS2D
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editor entity reference
Command Reference
You can enter CS2D script commands in the console, save them in cfg-files or bind them to keys. CS2D script commands are no Lua commands but they can still be executed in Lua scripts by using the Lua parse-function!
Commands
ALL
Script
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Lua Reference
Lua scripting (server-sided) allows server hosters and mappers to modify the game and to add new elements.
Lua Hooks
ALL
Basic
Time
Player
Object
Lua Commands
ALL
Basic
Timer
Image
Game
Map
Tile
Player
Item
Entity
Object
Projectile
AI
Category: all (66)
addhook
ai_aim
ai_attack
ai_build
ai_buy
ai_debug
ai_drop
ai_findtarget
ai_freeline
ai_goto
ai_iattack
ai_move
ai_radio
ai_reload
ai_respawn
ai_rotate
ai_say
ai_sayteam
ai_selectweapon
ai_spray
ai_use
closehostage
closeitems
entity
entitylist
freehook
freeimage
freetimer
funcs
game
hostage
image
imagealpha
imageblend
imagecolor
imagehitzone
imagepos
imagescale
inentityzone
item
itemtype
map
menu
msg
msg2
object
parse
player
playerweapons
print
projectile
projectilelist
randomentity
randomhostage
reqcld
setentityaistate
sethookstate
tile
timer
tween_alpha
tween_color
tween_move
tween_rotate
tween_rotateconstantly
tween_scale
vars