Commands/Lua
Reference for console commands, Lua hooks and Lua commands in CS2D.
- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
damagetileCategories
Parameters
- x (0-X): map x position (in tiles)
- y (0-X): map y position (in tiles)
- damage (X): amount of damage
Info
Causes damage to a specific tile. The damage only affects static objects on that tile (env_breakable entities and buildings).
Other objects (e.g. players or NPCs) are NOT affected.
Works as server only.
Lua Hooks
Lua Commands
Categories
Parameters
- x (0-X): map x position (in tiles)
- y (0-X): map y position (in tiles)
- damage (X): amount of damage
Info
Causes damage to a specific tile. The damage only affects static objects on that tile (env_breakable entities and buildings).
Other objects (e.g. players or NPCs) are NOT affected.
Works as server only.
Other objects (e.g. players or NPCs) are NOT affected.
Works as server only.