- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
- id: dynamic object id
- player: killer player id (0 if not killed by player)
When a dynamic object (of any kind) is being killed/destroyed.
none - related action(s) [if there are any] performed by CS2D cannot be altered/omitted