Entities can be used in the map editor to specify player spawn locations or to add effects, doors, items and more.

Category: all (50)

26 - Env_Explode (Expl)


Causes an explosion on the map at the position of the entity. The explosion is triggered on movement or when the entity is triggered.

Values / Properties

The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.

  • ints[0]=explosion range
  • ints[1]=explosion power
  • ints[2]=do NOT explode on movement (0/1)