Entities are used in to specify player spawn locations or to add effects, doors, items and more to a map.

Category: all (50)

ID 3 - Info_Hostage (H)


Hostage spawn point. Hostages are required for CS_ maps in standard game mode. Counter-Terrorists can use hostages so they follow them. They have to lead them to rescue points (Info_RescuePoint). Terrorists can't interact with hostages. Hurting/killing hostages leads to a monetary penalty.

Note: This entity should only be used on cs_ maps.

Note: There are typically 4 hostages on cs_ maps.

Values / Properties

The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.

  • ints[0]=spawn rotation
  • ints[1]=hostage look