Entities can be used in the map editor to specify player spawn locations or to add effects, doors, items and more.

Category: all (50)

91 - Trigger_Move (Move)


Triggers entities when a player walks over it.

Values / Properties

The following values can be set in the entity properties menu of the map editor and can be read using the Lua command entity.

  • ints[0]=triggered by (0=everyone, 1=terrorists only, 2=counter-terrorists only)