- Console Commands are entered in console, executed with key-binds, cfg-files or with Lua parse
- Lua Hooks execute Lua when events occur - some have a return value which can change the game behavior
- Lua Commands are used to retrieve game data or to perform actions in Lua scripts
CS2D Console Commands
Category: all (79)
- x: breakable x (tiles)
- y: breakable y (tiles)
- player: ID of player who broke the breakable or 0 if it wasn't broken by a player
When a breakable entity (env_breakable) breaks.
Note: This is only triggered when the entity actually breaks. Any damage which just reduces the health of the breakable but does not break it, will not trigger this hook.
none - related action(s) [if there are any] performed by CS2D cannot be altered/omitted