Reference for console commands, Lua hooks and Lua commands in CS2D.

CS2D Command CS2D Console Commands

Lua Hook Lua Hooks

Category: all (73)

Lua Hook endround



  • mode: start/end mode id


At the end of each round.

Possible modes
  • 1=Terrorist win (elimination)
  • 10=VIP killed (as_ maps)
  • 12=VIP did not escape (as_ maps)
  • 20=Bomb detonated (de_ maps)
  • 30=Hostages protected (cs_ maps)
  • 40=Blue flag captured (ctf_ maps)
  • 50=All points dominated by T (dom_ maps)
  • 60=All humans killed (Zombies! game mode)
  • 2=Counter-Terrorist win (elimination)
  • 11=VIP escaped (as_ maps)
  • 21=Bomb defused (de_ maps)
  • 22=Bombsite protected (de_ maps)
  • 31=Hostages rescued (cs_ maps)
  • 41=Red flag captured (ctf_ maps)
  • 51=All points dominated by CT (dom_ maps)
  • 61=Survivors survived (Zombies! game mode)
  • 3=Round draw
  • 4=Game commencing
  • 5=Round restart

Note: In most cases (but not necessarily all) the startround-hook will be triggered after this hook is triggered.

Return Values

none - related action(s) [if there are any] performed by CS2D cannot be altered/omitted

Lua Command Lua Commands